License FAQ


Can I use the textures in an image or animation, for commercial purposes?

Yes!


Can I use the textures in printed media?

Yes!  You can use the textures on magazines, books, t-shirts or anything printed.


Can I use the textures in a commercial video game?

Yes, provided the game does NOT have an Open Source License - that is the only time it is not allowed.


Can I use the textures when building a website?

Yes, provided you are not using the textures in preset templates to resell and the textures are not accessible in their raw format.


Can I use the textures in a freely distributed game mod, game map or game add-on?

Yes, provided it does NOT have an Open Source License.  If the textures can be accessed or extracted, then you must include a text license containing the words “Contains textures from Poliigon.com - Textures may not be redistributed”.


Can I embed the textures in a model and make it available under the Creative Commons license?

Unfortunately not.  The creative commons license is incompatible with our site.  You can, however, provide links in your project files (ex. .blend) for the textures needed for your blend.  This will enable users to download it themselves.


Can I embed the textures in a model (ex. .blend .3dsmax) and sell or redistribute it?

Yes, provided your end product is NOT intended to be a bundled release of our textures (ex. to resell a package of models containing extractable textures in a material library).  You must also include a text license with the project file containing the words “Contains textures from Poliigon.com - Textures may not be redistributed”.  The model must be of your own original content and any attempt to use this allowance for the reselling of the textures for profit is not allowed.


Do I need to include a Poliigon link or credits when using the textures?

Except in cases where a text license is necessary: a) Selling or redistributing models with extractable textures (see above) and b) Releasing game add-ons (see above) - no, you do not need to include a license, but you are welcome to do so.


Can I modify the textures and sell them as my own?

No.  The amount of modification is too hard to specify, and allowing this will invite abuse.  Therefore any selling of textures, even if modified, is forbidden.


Can I use the texture in a shader, and then sell the shader?

No.  This is considered as a resale.  This includes real-time materials sold through the Unreal Marketplace and Unity Marketplace.


Can I use the textures after my trial or paid membership has ended?

Yes, provided they are used in compliance with our terms and conditions.  All usage of downloaded Poliigon textures are bound to our terms and conditions, regardless of membership status.


Can I use the free textures for commercial purposes?

Yes, as long as they are used in accordance with our terms and conditions.  The same terms and conditions apply for both our purchased and free textures.


Can I use the textures in a trademarked logo?

No.  A logo created with our textures may not be trademarked as the textures are the property of Poliigon.


Please view our Terms and Conditions and Royalty Free License pages for additional details.

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